City information

Taxation of LosVelozes

Marketplace
Wood93
Stone75
Ore7
Wool483
Food341
Cloth0
Tool0
Taler32506
Occupancy999
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 492 493 494 495 496 ... 1123 >>
TimeCodeDescription
SUN, 02.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (7,4,4,4,5)
SUN, 02.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,106,35,6,0)
SUN, 02.12.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 02.12.2012, 20:001Versorgung Spiele: (3777) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SUN, 02.12.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,1,8,2,6)
SUN, 02.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,8,0)
SUN, 03.01.2010, 22:003Vollstaendige Versorgung von Marktplatz. (7,4,4,4,6)
SUN, 03.01.2010, 22:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SUN, 03.01.2010, 22:001Versorgung Spiele: (2713) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
SUN, 03.01.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SUN, 03.02.2008, 21:581Versorgung Spiele: (2013) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140
SUN, 03.02.2008, 21:583Vollstaendige Versorgung von Marktplatz. (3,3,2,11,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)