City information

Taxation of LosVelozes

Marketplace
Wood134
Stone847
Ore9
Wool276
Food470
Cloth0
Tool0
Taler32500
Occupancy1736
Capacity6500
Occupation Percentage26.7%

Recent days' taxes Page << 1 ... 6 7 9 10 ... 1123 >>
TimeCodeDescription
WED, 30.04.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,142,29,5,0)
WED, 30.04.2008, 22:172Versorgung Buerger: Anz=61/0 Baustellen=2 => Tuecher: 488 Nahrung: 4270
WED, 30.04.2008, 22:173Vollstaendige Versorgung von Marktplatz. (6,6,4,4,5)
WED, 30.04.2008, 22:171Versorgung Spiele: (2100) Aktiv=78 Inaktiv=16 Selbst=0 => Tuecher: 381 Werkzeug: 145
WED, 30.03.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,101,36,7,0)
WED, 30.03.2011, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
WED, 30.03.2011, 20:001Versorgung Spiele: (3164) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
WED, 30.03.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,5,5,4)
WED, 30.01.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
WED, 30.01.2013, 20:001Versorgung Spiele: (3836) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 30.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,37,7,0)
WED, 30.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,1,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)