City information

Taxation of LosVelozes

Marketplace
Wood1350
Stone30
Ore2
Wool38
Food49
Cloth0
Tool0
Taler32578
Occupancy1469
Capacity6500
Occupation Percentage22.6%

Recent days' taxes Page << 1 ... 848 849 850 851 852 ... 1123 >>
TimeCodeDescription
MON, 22.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,6,4,6)
MON, 22.03.2010, 22:127Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
MON, 22.03.2010, 22:123Vollstaendige Versorgung von Marktplatz. (10,6,3,3,3)
MON, 22.03.2010, 22:121Versorgung Spiele: (2792) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
MON, 22.03.2010, 22:122Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 22.02.2010, 22:031Versorgung Spiele: (2763) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
MON, 22.02.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 22.02.2010, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,7,7)
MON, 22.02.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,116,37,7,0)
MON, 22.01.2007, 23:271Versorgung Spiele: (1636) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
MON, 22.01.2007, 23:272Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 22.01.2007, 23:277Versorgung Summe/Tag: (0,0,0,0,117,38,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)