City information

Taxation of LosVelozes

Marketplace
Wood141
Stone330
Ore14
Wool249
Food307
Cloth0
Tool0
Taler32524
Occupancy1041
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 893 894 895 896 897 ... 1123 >>
TimeCodeDescription
MON, 13.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,4,3,9,5)
MON, 13.10.2008, 22:021Versorgung Spiele: (2266) Aktiv=81 Inaktiv=14 Selbst=0 => Tuecher: 440 Werkzeug: 158
MON, 13.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
MON, 13.09.2010, 22:112Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 13.09.2010, 22:113Vollstaendige Versorgung von Marktplatz. (6,5,3,6,4)
MON, 13.09.2010, 22:111Versorgung Spiele: (2966) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 13.09.2010, 22:117Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
MON, 13.08.2012, 20:001Versorgung Spiele: (3666) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 13.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,38,7,0)
MON, 13.08.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 13.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,4,3,7)
MON, 13.08.2007, 00:167Versorgung Summe/Tag: (0,0,0,0,124,39,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)