City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 897 898 899 900 901 ... 1127 >>
TimeCodeDescription
MON, 13.06.2011, 21:001Versorgung Spiele: (3120) Aktiv=34 Inaktiv=2 Selbst=0 => Tuecher: 247 Werkzeug: 77
MON, 13.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (1,2,0,1,0)
MON, 13.06.2005, 22:432Versorgung Buerger: Anz=11/8 Baustellen=0 => Tuecher: 88 Nahrung: 550
MON, 13.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,18,6,1,0)
MON, 13.06.2005, 22:431Versorgung Spiele: (929) Aktiv=13 Inaktiv=2 Selbst=0 => Tuecher: 118 Werkzeug: 37
MON, 13.05.2013, 21:001Versorgung Spiele: (3820) Aktiv=20 Inaktiv=13 Selbst=1 => Tuecher: 155 Werkzeug: 59
MON, 13.05.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,32,9,2,20)
MON, 13.05.2013, 21:002Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 128 Nahrung: 960
MON, 13.05.2013, 21:003Vollstaendige Versorgung von Marktplatz. (1,1,2,0,2)
MON, 13.04.2009, 22:043Vollstaendige Versorgung von Marktplatz. (2,0,3,1,2)
MON, 13.04.2009, 22:042Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
MON, 13.04.2009, 22:041Versorgung Spiele: (2329) Aktiv=31 Inaktiv=2 Selbst=0 => Tuecher: 211 Werkzeug: 67

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)