City information

Taxation of LosVelozes

Marketplace
Wood1350
Stone30
Ore2
Wool38
Food49
Cloth0
Tool0
Taler32578
Occupancy1469
Capacity6500
Occupation Percentage22.6%

Recent days' taxes Page << 1 ... 937 938 939 940 941 ... 1123 >>
TimeCodeDescription
TUE, 26.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 26.10.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,106,36,6,0)
TUE, 26.10.2010, 22:031Versorgung Spiele: (3009) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201
TUE, 26.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (7,2,8,2,4)
TUE, 26.11.2013, 20:001Versorgung Spiele: (4136) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
TUE, 26.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
TUE, 26.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 26.12.2006, 23:211Versorgung Spiele: (1609) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
TUE, 26.12.2006, 23:213Vollstaendige Versorgung von Marktplatz. (10,3,2,6,4)
TUE, 26.12.2006, 23:212Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 26.12.2006, 23:217Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 27.01.2009, 22:032Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)