City information

Taxation of LosVelozes

Marketplace
Wood315
Stone460
Ore9
Wool308
Food321
Cloth0
Tool0
Taler32552
Occupancy1413
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 956 957 958 959 960 ... 1123 >>
TimeCodeDescription
MON, 01.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
MON, 01.11.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 01.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,3,6,4,8)
MON, 01.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
MON, 01.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,1,6,8)
MON, 01.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 01.10.2012, 20:001Versorgung Spiele: (3715) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
MON, 01.10.2007, 00:247Versorgung Summe/Tag: (0,0,0,0,106,35,6,0)
MON, 01.10.2007, 00:242Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 01.10.2007, 00:243Vollstaendige Versorgung von Marktplatz. (1,5,9,4,5)
MON, 01.10.2007, 00:241Versorgung Spiele: (1887) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
MON, 01.09.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)