City information

Taxation of LosVelozes

Marketplace
Wood615
Stone74
Ore121
Wool320
Food194
Cloth0
Tool0
Taler32534
Occupancy1324
Capacity6500
Occupation Percentage20.4%

Recent days' taxes Page << 1 ... 957 958 959 960 961 ... 1123 >>
TimeCodeDescription
WED, 27.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
WED, 27.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (4,5,7,3,5)
WED, 27.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
TUE, 26.09.2006, 22:441Versorgung Spiele: (1518) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
TUE, 26.09.2006, 22:442Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 26.09.2006, 22:443Vollstaendige Versorgung von Marktplatz. (7,5,4,6,2)
TUE, 26.09.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
MON, 25.09.2006, 22:431Versorgung Spiele: (1517) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 25.09.2006, 22:432Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 25.09.2006, 22:433Vollstaendige Versorgung von Marktplatz. (8,6,4,3,3)
MON, 25.09.2006, 22:437Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
SUN, 24.09.2006, 22:421Versorgung Spiele: (1516) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)