City information

Taxation of LosVelozes

Marketplace
Wood117
Stone496
Ore8
Wool235
Food900
Cloth0
Tool10
Taler32522
Occupancy1806
Capacity6500
Occupation Percentage27.8%

Recent days' taxes Page << 1 ... 958 959 960 961 962 ... 1123 >>
TimeCodeDescription
MON, 25.09.2006, 22:432Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 25.09.2006, 22:433Vollstaendige Versorgung von Marktplatz. (8,6,4,3,3)
MON, 25.09.2006, 22:437Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
SUN, 24.09.2006, 22:421Versorgung Spiele: (1516) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 24.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 24.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (6,6,5,5,2)
SUN, 24.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
SAT, 23.09.2006, 22:391Versorgung Spiele: (1515) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 23.09.2006, 22:392Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 23.09.2006, 22:393Vollstaendige Versorgung von Marktplatz. (2,4,5,6,7)
SAT, 23.09.2006, 22:397Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
FRI, 22.09.2006, 22:411Versorgung Spiele: (1514) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)