City information

Taxation of LosVelozes

Marketplace
Wood87
Stone42
Ore0
Wool2410
Food262
Cloth0
Tool0
Taler32526
Occupancy2801
Capacity6500
Occupation Percentage43.1%

Recent days' taxes Page << 1 ... 981 982 983 984 985 ... 1123 >>
TimeCodeDescription
WED, 04.11.2009, 22:051Versorgung Spiele: (2653) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
WED, 04.11.2009, 22:057Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
WED, 04.11.2009, 22:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 04.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,3,5)
WED, 04.12.2013, 20:001Versorgung Spiele: (4144) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
WED, 04.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
WED, 04.12.2013, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 05.01.2011, 22:052Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 05.01.2011, 22:051Versorgung Spiele: (3080) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
WED, 05.01.2011, 22:053Vollstaendige Versorgung von Marktplatz. (7,3,6,4,5)
WED, 05.01.2011, 22:057Versorgung Summe/Tag: (0,0,0,0,108,38,7,0)
WED, 05.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,1,5,8,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)