City information

Taxation of Spielplatz

Marketplace
Wood291
Stone220
Ore86
Wool303
Food0
Cloth0
Tool0
Taler61
Occupancy900
Capacity900
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1061 1062 1063 1064 1065 ... 2833 >>
TimeCodeDescription
TUE, 13.12.2022, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
MON, 06.01.2025, 07:012Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
MON, 01.07.2024, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
MON, 22.05.2006, 22:112Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
MON, 12.12.2022, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
THU, 30.09.2021, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
FRI, 01.10.2021, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
TUE, 07.01.2025, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
TUE, 28.09.2021, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
THU, 15.12.2022, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
WED, 29.09.2021, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225
WED, 14.12.2022, 07:002Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 0 Nahrung: 225

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)