City information
Taxation of MagicTown
|
Marketplace
|
| Wood | 573 |
| Stone | 475 |
| Ore | 390 |
| Wool | 858 |
| Food | 0 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 14 |
| |
| Occupancy | 2296 |
| Capacity | 2300 |
| Occupation Percentage | 99.8% |
|
Recent days' taxes
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| Time | Code | Description |
| SAT, 04.01.2014, 20:00 | 1 | Versorgung Spiele: (3989) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| SUN, 05.01.2014, 20:00 | 1 | Versorgung Spiele: (3990) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| SAT, 08.09.2007, 22:19 | 1 | Versorgung Spiele: (1679) Aktiv=60 Inaktiv=0 Selbst=1 => Tuecher: 318 Werkzeug: 105 |
| MON, 20.03.2023, 20:00 | 1 | Versorgung Spiele: (7351) Aktiv=0 Inaktiv=73 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| WED, 25.12.2013, 20:00 | 1 | Versorgung Spiele: (3979) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| SUN, 19.03.2023, 20:00 | 1 | Versorgung Spiele: (7350) Aktiv=0 Inaktiv=73 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| THU, 26.12.2013, 20:00 | 1 | Versorgung Spiele: (3980) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| SAT, 18.03.2023, 20:00 | 1 | Versorgung Spiele: (7349) Aktiv=0 Inaktiv=73 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| MON, 23.12.2013, 20:00 | 1 | Versorgung Spiele: (3977) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| SAT, 14.01.2006, 23:31 | 1 | Versorgung Spiele: (1078) Aktiv=50 Inaktiv=0 Selbst=2 => Tuecher: 263 Werkzeug: 87 |
| TUE, 24.12.2013, 20:00 | 1 | Versorgung Spiele: (3978) Aktiv=0 Inaktiv=68 Selbst=0 => Tuecher: 0 Werkzeug: 68 |
| THU, 16.03.2023, 20:00 | 1 | Versorgung Spiele: (7347) Aktiv=0 Inaktiv=73 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |