City information

Taxation of MagicTown

Marketplace
Wood573
Stone475
Ore390
Wool858
Food0
Cloth0
Tool0
Taler14
Occupancy2296
Capacity2300
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 684 685 686 687 688 ... 2584 >>
TimeCodeDescription
SAT, 26.11.2011, 20:002Versorgung Buerger: Anz=34/0 Baustellen=0 => Tuecher: 272 Nahrung: 1700
MON, 03.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 04.06.2013, 20:012Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
WED, 31.10.2007, 19:572Versorgung Buerger: Anz=31/3 Baustellen=0 => Tuecher: 248 Nahrung: 1550
TUE, 30.10.2007, 22:342Versorgung Buerger: Anz=31/3 Baustellen=0 => Tuecher: 248 Nahrung: 1550
THU, 06.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
FRI, 25.11.2011, 20:012Versorgung Buerger: Anz=34/0 Baustellen=0 => Tuecher: 272 Nahrung: 1700
THU, 20.03.2008, 20:082Versorgung Buerger: Anz=28/2 Baustellen=0 => Tuecher: 224 Nahrung: 1400
WED, 05.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 11.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
FRI, 10.05.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 06.11.2007, 19:582Versorgung Buerger: Anz=31/3 Baustellen=0 => Tuecher: 248 Nahrung: 1550

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)