City information

Taxation of Düsterwald

Marketplace
Wood0
Stone0
Ore0
Wool4
Food8
Cloth0
Tool0
Taler1
Occupancy12
Capacity1900
Occupation Percentage.6%

Recent days' taxes Page << 1 ... 817 818 819 820 821 ... 1304 >>
TimeCodeDescription
WED, 05.06.2013, 06:005Kein Spiel mehr aktiv.
THU, 01.02.2007, 23:285C136-11 UmKroneUndKragen
FRI, 12.04.2013, 06:005Kein Spiel mehr aktiv.
SAT, 13.04.2013, 06:015Kein Spiel mehr aktiv.
WED, 05.06.2013, 06:005Kein Spiel mehr aktiv.
SAT, 13.04.2013, 06:015Kein Spiel mehr aktiv.
TUE, 04.06.2013, 06:005Kein Spiel mehr aktiv.
MON, 18.08.2014, 06:005Kein Spiel mehr aktiv.
MON, 18.08.2014, 06:005Kein Spiel mehr aktiv.
WED, 17.04.2013, 06:015Kein Spiel mehr aktiv.
THU, 18.04.2013, 06:015Kein Spiel mehr aktiv.
THU, 18.04.2013, 06:015Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)