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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool335
Food117
Cloth0
Tool10
Taler32508
Occupancy1001
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 818 819 820 821 822 ... 1122 >>
TimeCodeDescription
TUE, 27.11.2007, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 27.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (3,6,7,3,5)
TUE, 27.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
MON, 26.11.2007, 22:021Versorgung Spiele: (1944) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
MON, 26.11.2007, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 26.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (5,2,4,3,9)
MON, 26.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,109,35,5,0)
SUN, 25.11.2007, 22:011Versorgung Spiele: (1943) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
SUN, 25.11.2007, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 25.11.2007, 22:013Vollstaendige Versorgung von Marktplatz. (4,6,6,1,6)
SUN, 25.11.2007, 22:017Versorgung Summe/Tag: (0,0,0,0,109,35,5,0)
SAT, 24.11.2007, 22:011Versorgung Spiele: (1942) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)