City information

Taxation of LosVelozes

Marketplace
Wood95
Stone44
Ore10
Wool758
Food451
Cloth0
Tool0
Taler32580
Occupancy1358
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 818 819 820 821 822 ... 1123 >>
TimeCodeDescription
THU, 29.11.2007, 22:022Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 29.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (4,6,5,3,5)
THU, 29.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
WED, 28.11.2007, 22:021Versorgung Spiele: (1946) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
WED, 28.11.2007, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 28.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (3,6,5,6,3)
WED, 28.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,108,34,5,0)
TUE, 27.11.2007, 22:021Versorgung Spiele: (1945) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
TUE, 27.11.2007, 22:022Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 27.11.2007, 22:023Vollstaendige Versorgung von Marktplatz. (3,6,7,3,5)
TUE, 27.11.2007, 22:027Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
MON, 26.11.2007, 22:021Versorgung Spiele: (1944) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)