City information

Taxation of MagicTown

Marketplace
Wood573
Stone475
Ore390
Wool858
Food0
Cloth0
Tool0
Taler14
Occupancy2296
Capacity2300
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 502 503 504 505 506 ... 2584 >>
TimeCodeDescription
SAT, 05.10.2024, 20:005Kein Spiel mehr aktiv.
TUE, 22.05.2018, 20:005Kein Spiel mehr aktiv.
SUN, 06.10.2024, 20:005Kein Spiel mehr aktiv.
MON, 26.05.2025, 20:005Kein Spiel mehr aktiv.
MON, 26.05.2025, 20:005Kein Spiel mehr aktiv.
MON, 24.12.2018, 20:005Kein Spiel mehr aktiv.
WED, 10.06.2020, 20:005Kein Spiel mehr aktiv.
WED, 23.05.2018, 20:005Kein Spiel mehr aktiv.
WED, 26.12.2018, 20:005Kein Spiel mehr aktiv.
SAT, 28.09.2024, 20:005Kein Spiel mehr aktiv.
SAT, 28.09.2024, 20:005Kein Spiel mehr aktiv.
THU, 29.05.2025, 20:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)