City information

Taxation of LosVelozes

Marketplace
Wood194
Stone458
Ore4
Wool353
Food351
Cloth0
Tool0
Taler32546
Occupancy1360
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 1066 1067 1068 1069 1070 ... 1123 >>
TimeCodeDescription
WED, 20.12.2006, 01:213Vollstaendige Versorgung von Marktplatz. (4,8,6,4,3)
WED, 20.12.2006, 01:217Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
WED, 20.12.2006, 01:211Versorgung Spiele: (1603) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
WED, 21.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
WED, 21.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (2,4,7,6,5)
WED, 21.01.2009, 22:031Versorgung Spiele: (2366) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
WED, 21.01.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 21.03.2007, 23:411Versorgung Spiele: (1694) Aktiv=95 Inaktiv=0 Selbst=1 => Tuecher: 524 Werkzeug: 171
WED, 21.03.2007, 23:412Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 21.03.2007, 23:417Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
WED, 21.03.2007, 23:413Vollstaendige Versorgung von Marktplatz. (10,2,2,7,4)
WED, 21.03.2012, 20:001Versorgung Spiele: (3521) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)