City information

Taxation of LosVelozes

Marketplace
Wood5123
Stone17
Ore4
Wool33
Food19
Cloth0
Tool0
Taler32500
Occupancy5196
Capacity6500
Occupation Percentage79.9%

Recent days' taxes Page << 1 ... 1077 1078 1079 1080 1081 ... 1123 >>
TimeCodeDescription
SAT, 24.09.2005, 23:082Versorgung Buerger: Anz=77/0 Baustellen=1 => Tuecher: 616 Nahrung: 4620
SAT, 24.09.2005, 23:083Vollstaendige Versorgung von Marktplatz. (6,4,6,8,3)
SAT, 24.09.2005, 23:087Versorgung Summe/Tag: (0,0,0,0,154,33,4,0)
FRI, 23.09.2005, 23:071Versorgung Spiele: (1150) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
FRI, 23.09.2005, 23:072Versorgung Buerger: Anz=77/0 Baustellen=1 => Tuecher: 616 Nahrung: 4620
FRI, 23.09.2005, 23:073Vollstaendige Versorgung von Marktplatz. (13,3,1,6,4)
FRI, 23.09.2005, 23:077Versorgung Summe/Tag: (0,0,0,0,154,33,4,0)
THU, 22.09.2005, 23:171Versorgung Spiele: (1149) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
THU, 22.09.2005, 23:172Versorgung Buerger: Anz=77/1 Baustellen=1 => Tuecher: 616 Nahrung: 4620
THU, 22.09.2005, 23:173Vollstaendige Versorgung von Marktplatz. (2,6,6,8,5)
THU, 22.09.2005, 23:177Versorgung Summe/Tag: (0,0,0,0,154,33,5,20)
WED, 21.09.2005, 23:171Versorgung Spiele: (1148) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)