City information

Taxation of LosVelozes

Marketplace
Wood1762
Stone36
Ore0
Wool1378
Food335
Cloth0
Tool0
Taler32560
Occupancy3511
Capacity6500
Occupation Percentage54%

Recent days' taxes Page << 1 ... 1079 1080 1081 1082 1083 ... 1123 >>
TimeCodeDescription
SUN, 18.09.2005, 23:072Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680
SUN, 18.09.2005, 23:073Vollstaendige Versorgung von Marktplatz. (5,3,7,8,4)
SUN, 18.09.2005, 23:077Versorgung Summe/Tag: (0,0,0,0,156,33,4,0)
SAT, 17.09.2005, 23:051Versorgung Spiele: (1144) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 138
SAT, 17.09.2005, 23:052Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680
SAT, 17.09.2005, 23:053Vollstaendige Versorgung von Marktplatz. (3,5,10,4,6)
SAT, 17.09.2005, 23:057Versorgung Summe/Tag: (0,0,0,0,156,34,5,0)
FRI, 16.09.2005, 23:061Versorgung Spiele: (1143) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 138
FRI, 16.09.2005, 23:062Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680
FRI, 16.09.2005, 23:063Vollstaendige Versorgung von Marktplatz. (10,3,7,3,5)
FRI, 16.09.2005, 23:067Versorgung Summe/Tag: (0,0,0,0,156,33,5,0)
THU, 15.09.2005, 23:061Versorgung Spiele: (1142) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 138

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)