City information

Taxation of LosVelozes

Marketplace
Wood4154
Stone86
Ore116
Wool258
Food214
Cloth0
Tool0
Taler32516
Occupancy4828
Capacity6500
Occupation Percentage74.3%

Recent days' taxes Page << 1 ... 1097 1098 1099 1100 1101 ... 1123 >>
TimeCodeDescription
TUE, 26.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
TUE, 26.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (6,8,2,4,8)
TUE, 26.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,34,4,0)
MON, 25.07.2005, 22:521Versorgung Spiele: (1090) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
MON, 25.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
MON, 25.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (6,5,6,8,3)
MON, 25.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,34,5,0)
SUN, 24.07.2005, 22:521Versorgung Spiele: (1089) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
SUN, 24.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
SUN, 24.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (5,4,5,7,6)
SUN, 24.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,33,4,0)
SAT, 23.07.2005, 22:521Versorgung Spiele: (1088) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)