City information

Taxation of LosVelozes

Marketplace
Wood150
Stone58
Ore159
Wool320
Food137
Cloth0
Tool0
Taler32631
Occupancy824
Capacity6500
Occupation Percentage12.7%

Recent days' taxes Page << 1 ... 1098 1099 1100 1101 1102 ... 1123 >>
TimeCodeDescription
SAT, 23.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
SAT, 23.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (5,5,6,8,4)
SAT, 23.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,34,4,0)
FRI, 22.07.2005, 22:521Versorgung Spiele: (1087) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
FRI, 22.07.2005, 22:522Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
FRI, 22.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (4,8,7,3,6)
FRI, 22.07.2005, 22:527Versorgung Summe/Tag: (0,0,0,0,158,34,4,0)
THU, 21.07.2005, 22:511Versorgung Spiele: (1086) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
THU, 21.07.2005, 22:512Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
THU, 21.07.2005, 22:513Vollstaendige Versorgung von Marktplatz. (4,2,6,12,4)
THU, 21.07.2005, 22:517Versorgung Summe/Tag: (0,0,0,0,158,34,5,0)
WED, 20.07.2005, 22:511Versorgung Spiele: (1085) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)