City information

Taxation of LosVelozes

Marketplace
Wood590
Stone70
Ore119
Wool314
Food194
Cloth0
Tool0
Taler32554
Occupancy1287
Capacity6500
Occupation Percentage19.8%

Recent days' taxes Page << 1 ... 1103 1104 1105 1106 1107 ... 1123 >>
TimeCodeDescription
THU, 07.07.2005, 22:482Versorgung Buerger: Anz=81/1 Baustellen=1 => Tuecher: 648 Nahrung: 4860
THU, 07.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (6,11,2,8,2)
THU, 07.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,162,36,5,0)
WED, 06.07.2005, 22:481Versorgung Spiele: (1071) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 452 Werkzeug: 150
WED, 06.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
WED, 06.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (2,8,6,8,5)
WED, 06.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,36,5,0)
TUE, 05.07.2005, 22:481Versorgung Spiele: (1070) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 452 Werkzeug: 150
TUE, 05.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
TUE, 05.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (7,6,4,5,7)
TUE, 05.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,37,5,0)
MON, 04.07.2005, 22:471Versorgung Spiele: (1069) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 452 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)