City information

Taxation of LosVelozes

Marketplace
Wood2501
Stone23
Ore4
Wool377
Food189
Cloth0
Tool0
Taler32518
Occupancy3094
Capacity6500
Occupation Percentage47.6%

Recent days' taxes Page << 1 ... 1102 1103 1104 1105 1106 ... 1123 >>
TimeCodeDescription
MON, 11.07.2005, 22:492Versorgung Buerger: Anz=79/1 Baustellen=1 => Tuecher: 632 Nahrung: 4740
MON, 11.07.2005, 22:493Vollstaendige Versorgung von Marktplatz. (8,5,11,2,3)
MON, 11.07.2005, 22:497Versorgung Summe/Tag: (0,0,0,0,158,36,5,0)
SUN, 10.07.2005, 22:481Versorgung Spiele: (1075) Aktiv=82 Inaktiv=0 Selbst=1 => Tuecher: 451 Werkzeug: 150
SUN, 10.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
SUN, 10.07.2005, 22:493Vollstaendige Versorgung von Marktplatz. (4,8,4,9,4)
SUN, 10.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,37,5,0)
SAT, 09.07.2005, 22:481Versorgung Spiele: (1074) Aktiv=82 Inaktiv=0 Selbst=2 => Tuecher: 451 Werkzeug: 150
SAT, 09.07.2005, 22:482Versorgung Buerger: Anz=81/1 Baustellen=1 => Tuecher: 648 Nahrung: 4860
SAT, 09.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (7,7,8,5,2)
SAT, 09.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,162,36,5,0)
FRI, 08.07.2005, 22:481Versorgung Spiele: (1073) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 462 Werkzeug: 153

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)