City information

Taxation of Roma

Marketplace
Wood215
Stone133
Ore255
Wool312
Food185
Cloth0
Tool0
Taler5500
Occupancy1100
Capacity1100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1101 1102 1103 1104 1105 ... 1134 >>
TimeCodeDescription
WED, 17.08.2005, 21:567Versorgung Summe/Tag: (0,0,0,0,42,19,4,0)
TUE, 16.08.2005, 21:561Versorgung Spiele: (777) Aktiv=68 Inaktiv=0 Selbst=0 => Tuecher: 362 Werkzeug: 120
TUE, 16.08.2005, 21:562Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 16.08.2005, 21:563Vollstaendige Versorgung von Marktplatz. (1,1,3,1,5)
TUE, 16.08.2005, 21:567Versorgung Summe/Tag: (0,0,0,0,42,18,4,0)
MON, 15.08.2005, 21:571Versorgung Spiele: (776) Aktiv=68 Inaktiv=0 Selbst=0 => Tuecher: 362 Werkzeug: 120
MON, 15.08.2005, 21:572Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
MON, 15.08.2005, 21:573Vollstaendige Versorgung von Marktplatz. (2,5,2,2,0)
MON, 15.08.2005, 21:577Versorgung Summe/Tag: (0,0,0,0,42,19,4,0)
SUN, 14.08.2005, 21:571Versorgung Spiele: (775) Aktiv=67 Inaktiv=0 Selbst=0 => Tuecher: 352 Werkzeug: 117
SUN, 14.08.2005, 21:572Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SUN, 14.08.2005, 21:573Vollstaendige Versorgung von Marktplatz. (3,2,2,2,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)