City information

Taxation of LosVelozes

Marketplace
Wood88
Stone85
Ore12
Wool2327
Food130
Cloth0
Tool10
Taler32642
Occupancy2692
Capacity6500
Occupation Percentage41.4%

Recent days' taxes Page << 1 ... 1104 1105 1106 1107 1108 ... 1123 >>
TimeCodeDescription
TUE, 05.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
TUE, 05.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (7,6,4,5,7)
TUE, 05.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,37,5,0)
MON, 04.07.2005, 22:471Versorgung Spiele: (1069) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 452 Werkzeug: 150
MON, 04.07.2005, 22:472Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
MON, 04.07.2005, 22:473Vollstaendige Versorgung von Marktplatz. (4,7,7,4,7)
MON, 04.07.2005, 22:477Versorgung Summe/Tag: (0,0,0,0,160,36,5,0)
SUN, 03.07.2005, 22:481Versorgung Spiele: (1068) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148
SUN, 03.07.2005, 22:482Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
SUN, 03.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (5,11,3,5,6)
SUN, 03.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,164,37,5,0)
SAT, 02.07.2005, 22:481Versorgung Spiele: (1067) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)