City information

Taxation of LosVelozes

Marketplace
Wood183
Stone399
Ore13
Wool328
Food449
Cloth0
Tool20
Taler32563
Occupancy1472
Capacity6500
Occupation Percentage22.6%

Recent days' taxes Page << 1 ... 636 637 638 639 640 ... 1123 >>
TimeCodeDescription
SUN, 30.06.2013, 20:001Versorgung Spiele: (3987) Aktiv=99 Inaktiv=13 Selbst=0 => Tuecher: 594 Werkzeug: 206
SUN, 30.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,5,4,4)
SUN, 30.06.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 30.07.2006, 22:281Versorgung Spiele: (1460) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 30.07.2006, 22:287Versorgung Summe/Tag: (0,0,0,0,112,34,5,0)
SUN, 30.07.2006, 22:282Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 30.07.2006, 22:283Vollstaendige Versorgung von Marktplatz. (6,2,4,6,5)
SUN, 30.08.2009, 22:003Vollstaendige Versorgung von Marktplatz. (4,4,5,5,7)
SUN, 30.08.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SUN, 30.08.2009, 22:001Versorgung Spiele: (2587) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
SUN, 30.08.2009, 22:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SUN, 30.09.2007, 00:243Vollstaendige Versorgung von Marktplatz. (6,6,4,5,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)