City information

Taxation of LosVelozes

Marketplace
Wood82
Stone21
Ore233
Wool272
Food131
Cloth0
Tool10
Taler32508
Occupancy789
Capacity6500
Occupation Percentage12.1%

Recent days' taxes Page << 1 ... 635 636 637 638 639 ... 1123 >>
TimeCodeDescription
SAT, 13.06.2009, 22:002Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SAT, 13.06.2009, 22:003Vollstaendige Versorgung von Marktplatz. (9,1,6,2,5)
SAT, 13.06.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
FRI, 12.06.2009, 22:021Versorgung Spiele: (2508) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
FRI, 12.06.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 12.06.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,6,3,3,7)
FRI, 12.06.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
THU, 11.06.2009, 22:031Versorgung Spiele: (2507) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
THU, 11.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
THU, 11.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,5,4,3,7)
THU, 11.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
WED, 10.06.2009, 22:041Versorgung Spiele: (2506) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)