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City information

Taxation of LosVelozes

Marketplace
Wood77
Stone334
Ore4
Wool124
Food233
Cloth0
Tool0
Taler32507
Occupancy772
Capacity6500
Occupation Percentage11.9%

Recent days' taxes Page << 1 ... 635 636 637 638 639 ... 1122 >>
TimeCodeDescription
WED, 10.06.2009, 22:042Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 10.06.2009, 22:043Vollstaendige Versorgung von Marktplatz. (6,5,3,4,5)
WED, 10.06.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
TUE, 09.06.2009, 22:031Versorgung Spiele: (2505) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 09.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 09.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (8,3,4,3,5)
TUE, 09.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
MON, 08.06.2009, 22:031Versorgung Spiele: (2504) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 08.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 08.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,3,7,6)
MON, 08.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 07.06.2009, 22:011Versorgung Spiele: (2503) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)