City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 801 802 803 804 805 ... 1123 >>
TimeCodeDescription
THU, 31.07.2014, 20:011Versorgung Spiele: (4383) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
THU, 31.07.2014, 20:012Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
THU, 31.07.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
THU, 31.08.2006, 22:353Vollstaendige Versorgung von Marktplatz. (7,5,3,5,4)
THU, 31.08.2006, 22:352Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 31.08.2006, 22:357Versorgung Summe/Tag: (0,0,0,0,111,34,6,0)
THU, 31.08.2006, 22:351Versorgung Spiele: (1492) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 31.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
THU, 31.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,4,7,7,3)
THU, 31.10.2013, 20:001Versorgung Spiele: (4110) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 587 Werkzeug: 201
THU, 31.10.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
THU, 31.12.2009, 22:023Vollstaendige Versorgung von Marktplatz. (3,7,6,3,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)