City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 845 846 847 848 849 ... 1123 >>
TimeCodeDescription
SAT, 08.09.2007, 00:202Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 08.09.2007, 00:204Versorgung ueber Lager abgewickelt.
SAT, 08.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
FRI, 07.09.2007, 00:201Versorgung Spiele: (1863) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
FRI, 07.09.2007, 00:202Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 07.09.2007, 00:203Vollstaendige Versorgung von Marktplatz. (5,5,2,9,3)
FRI, 07.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
THU, 06.09.2007, 00:201Versorgung Spiele: (1862) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
THU, 06.09.2007, 00:202Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
THU, 06.09.2007, 00:204Versorgung ueber Lager abgewickelt.
THU, 06.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,110,37,6,0)
WED, 05.09.2007, 00:201Versorgung Spiele: (1861) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)