City information

Taxation of LosVelozes

Marketplace
Wood203
Stone486
Ore0
Wool381
Food384
Cloth0
Tool0
Taler32588
Occupancy1454
Capacity6500
Occupation Percentage22.4%

Recent days' taxes Page << 1 ... 845 846 847 848 849 ... 1123 >>
TimeCodeDescription
TUE, 09.03.2010, 22:042Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 09.03.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)
TUE, 09.03.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,6,3,7,4)
TUE, 09.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
TUE, 09.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 09.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,3,6,6)
TUE, 09.04.2013, 20:001Versorgung Spiele: (3905) Aktiv=101 Inaktiv=10 Selbst=0 => Tuecher: 605 Werkzeug: 207
TUE, 09.06.2009, 22:031Versorgung Spiele: (2505) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 09.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (8,3,4,3,5)
TUE, 09.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 09.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
TUE, 09.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)