City information

Taxation of LosVelozes

Marketplace
Wood99
Stone48
Ore10
Wool812
Food477
Cloth0
Tool0
Taler32542
Occupancy1446
Capacity6500
Occupation Percentage22.2%

Recent days' taxes Page << 1 ... 848 849 850 851 852 ... 1123 >>
TimeCodeDescription
WED, 29.08.2007, 00:192Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
WED, 29.08.2007, 00:193Vollstaendige Versorgung von Marktplatz. (4,4,7,4,8)
WED, 29.08.2007, 00:197Versorgung Summe/Tag: (0,0,0,0,123,39,6,0)
TUE, 28.08.2007, 00:191Versorgung Spiele: (1853) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 565 Werkzeug: 185
TUE, 28.08.2007, 00:192Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
TUE, 28.08.2007, 00:193Vollstaendige Versorgung von Marktplatz. (2,4,4,7,9)
TUE, 28.08.2007, 00:197Versorgung Summe/Tag: (0,0,0,0,124,38,6,0)
MON, 27.08.2007, 00:181Versorgung Spiele: (1852) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 565 Werkzeug: 185
MON, 27.08.2007, 00:182Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
MON, 27.08.2007, 00:183Vollstaendige Versorgung von Marktplatz. (7,1,5,5,9)
MON, 27.08.2007, 00:187Versorgung Summe/Tag: (0,0,0,0,124,39,6,0)
SUN, 26.08.2007, 00:181Versorgung Spiele: (1851) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 184

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)