City information

Taxation of Zambonga-Island

Marketplace
Wood337
Stone370
Ore166
Wool930
Food597
Cloth0
Tool0
Taler1491
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 848 849 850 851 852 ... 1136 >>
TimeCodeDescription
TUE, 08.02.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,58,20,4,0)
TUE, 08.02.2011, 20:001Versorgung Spiele: (2990) Aktiv=61 Inaktiv=0 Selbst=1 => Tuecher: 355 Werkzeug: 114
TUE, 08.02.2011, 20:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
TUE, 08.02.2011, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,4,3,4)
TUE, 08.03.2011, 20:001Versorgung Spiele: (3018) Aktiv=61 Inaktiv=0 Selbst=1 => Tuecher: 355 Werkzeug: 114
TUE, 08.03.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,58,20,4,0)
TUE, 08.03.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,1,1,4,3)
TUE, 08.03.2011, 20:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
TUE, 08.04.2008, 00:127Versorgung Summe/Tag: (0,0,0,0,50,19,4,0)
TUE, 08.04.2008, 00:121Versorgung Spiele: (1953) Aktiv=58 Inaktiv=0 Selbst=0 => Tuecher: 328 Werkzeug: 103
TUE, 08.04.2008, 00:122Versorgung Buerger: Anz=30/0 Baustellen=0 => Tuecher: 240 Nahrung: 1500
TUE, 08.04.2008, 00:123Vollstaendige Versorgung von Marktplatz. (0,3,2,5,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)