City information

Taxation of LosVelozes

Marketplace
Wood194
Stone440
Ore4
Wool349
Food334
Cloth0
Tool0
Taler32500
Occupancy1321
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 851 852 853 854 855 ... 1123 >>
TimeCodeDescription
TUE, 10.06.2008, 22:021Versorgung Spiele: (2141) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
TUE, 10.06.2008, 22:022Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
TUE, 10.06.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
TUE, 10.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,2,6,4,3)
TUE, 10.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,35,7,0)
TUE, 10.06.2014, 20:001Versorgung Spiele: (4332) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 10.06.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 10.07.2007, 00:043Vollstaendige Versorgung von Marktplatz. (8,3,5,4,7)
TUE, 10.07.2007, 00:042Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
TUE, 10.07.2007, 00:047Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
TUE, 10.07.2007, 00:041Versorgung Spiele: (1804) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
TUE, 10.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)