City information

Taxation of Comune

Marketplace
Wood97
Stone117
Ore83
Wool405
Food276
Cloth10
Tool50
Taler1630
Occupancy1258
Capacity3500
Occupation Percentage35.9%

Recent days' taxes Page << 1 ... 790 791 792 793 794 ... 1257 >>
TimeCodeDescription
THU, 13.05.2010, 06:003Vollstaendige Versorgung von Marktplatz. (3,3,5,2,0)
THU, 13.05.2010, 06:007Versorgung Summe/Tag: (0,0,0,0,54,21,4,0)
THU, 13.05.2010, 06:002Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
THU, 13.05.2010, 06:001Versorgung Spiele: (1521) Aktiv=61 Inaktiv=0 Selbst=0 => Tuecher: 379 Werkzeug: 119
THU, 13.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,6,1,2)
THU, 13.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,61,27,6,40)
THU, 13.06.2013, 20:002Versorgung Buerger: Anz=37/2 Baustellen=0 => Tuecher: 296 Nahrung: 1850
THU, 13.06.2013, 20:001Versorgung Spiele: (2648) Aktiv=76 Inaktiv=0 Selbst=1 => Tuecher: 499 Werkzeug: 156
THU, 13.07.2006, 06:221Versorgung Spiele: (121) Aktiv=17 Inaktiv=0 Selbst=0 => Tuecher: 131 Werkzeug: 39
THU, 13.07.2006, 06:223Vollstaendige Versorgung von Marktplatz. (2,1,0,0,2)
THU, 13.07.2006, 06:227Versorgung Summe/Tag: (0,0,0,0,23,8,1,0)
THU, 13.07.2006, 06:222Versorgung Buerger: Anz=14/0 Baustellen=0 => Tuecher: 112 Nahrung: 700

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)