City information

Taxation of LosVelozes

Marketplace
Wood118
Stone77
Ore4
Wool2463
Food365
Cloth0
Tool10
Taler32528
Occupancy3077
Capacity6500
Occupation Percentage47.3%

Recent days' taxes Page << 1 ... 803 804 805 806 807 ... 1123 >>
TimeCodeDescription
MON, 30.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,5,4,3)
MON, 30.11.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,116,35,6,0)
MON, 30.11.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,7,5,3)
MON, 30.11.2009, 22:031Versorgung Spiele: (2679) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
MON, 30.11.2009, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 30.10.2006, 22:553Vollstaendige Versorgung von Marktplatz. (6,2,4,5,7)
MON, 30.10.2006, 22:552Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 30.10.2006, 22:551Versorgung Spiele: (1552) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
MON, 30.10.2006, 22:557Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
MON, 30.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,2,9,4,6)
MON, 30.09.2013, 20:001Versorgung Spiele: (4079) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 30.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)