City information

Taxation of LosVelozes

Marketplace
Wood194
Stone51
Ore22
Wool574
Food367
Cloth0
Tool10
Taler32607
Occupancy1258
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 1029 1030 1031 1032 1033 ... 1123 >>
TimeCodeDescription
WED, 14.02.2007, 23:311Versorgung Spiele: (1659) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
WED, 14.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 14.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (3,6,8,5,4)
WED, 14.03.2007, 23:401Versorgung Spiele: (1687) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
WED, 14.03.2007, 23:403Vollstaendige Versorgung von Marktplatz. (5,6,7,4,4)
WED, 14.03.2007, 23:402Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 14.03.2007, 23:407Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
WED, 14.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
WED, 14.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,4,5,9)
WED, 14.03.2012, 20:001Versorgung Spiele: (3514) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
WED, 14.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 14.04.2010, 22:063Vollstaendige Versorgung von Marktplatz. (5,7,4,5,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)