City information

Taxation of LosVelozes

Marketplace
Wood184
Stone64
Ore10
Wool2155
Food496
Cloth0
Tool20
Taler32824
Occupancy3009
Capacity6500
Occupation Percentage46.3%

Recent days' taxes Page << 1 ... 688 689 690 691 692 ... 1123 >>
TimeCodeDescription
THU, 09.11.2006, 22:543Vollstaendige Versorgung von Marktplatz. (7,6,4,7,1)
THU, 09.11.2006, 22:541Versorgung Spiele: (1562) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 174
THU, 09.11.2006, 22:547Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
THU, 09.12.2010, 22:052Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
THU, 09.12.2010, 22:054Versorgung ueber Lager abgewickelt.
THU, 09.12.2010, 22:051Versorgung Spiele: (3053) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
THU, 09.12.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,110,37,7,0)
THU, 10.01.2008, 22:163Vollstaendige Versorgung von Marktplatz. (5,7,2,4,3)
THU, 10.01.2008, 22:161Versorgung Spiele: (1989) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
THU, 10.01.2008, 22:162Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 10.01.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
THU, 10.01.2013, 20:001Versorgung Spiele: (3816) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)