City information
Taxation of Utopia
Marketplace | |
---|---|
Wood | 0 |
Stone | 0 |
Ore | 0 |
Wool | 0 |
Food | 0 |
Cloth | 0 |
Tool | 0 |
Taler | 220 |
Occupancy | 0 |
Capacity | 1700 |
Occupation Percentage | 0% |
Recent days' taxes Page << 1 ... 961 962 963 964 965 ... 1084 >> | ||
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Time | Code | Description |
TUE, 16.07.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
WED, 17.07.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
FRI, 19.07.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
THU, 18.07.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,13,0,0,0) |
SAT, 15.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
FRI, 21.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
SAT, 22.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
THU, 20.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
SUN, 23.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,13,0,0,0) |
MON, 24.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,13,0,0,0) |
SUN, 16.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,12,0,0,0) |
MON, 17.06.2019, 22:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,13,0,0,0) |
Different codes correspond to the following information:
Code | Content |
---|---|
1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 | Taxation paid from warehouses, no bonus |
5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |