City information

Taxation of LosVelozes

Marketplace
Wood2883
Stone53
Ore434
Wool467
Food138
Cloth0
Tool0
Taler32544
Occupancy3975
Capacity6500
Occupation Percentage61.2%

Recent days' taxes Page << 1 ... 960 961 962 963 964 ... 1123 >>
TimeCodeDescription
TUE, 19.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 19.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (4,4,5,3,8)
TUE, 19.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
MON, 18.09.2006, 22:441Versorgung Spiele: (1510) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
MON, 18.09.2006, 22:442Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 18.09.2006, 22:443Vollstaendige Versorgung von Marktplatz. (5,2,6,5,5)
MON, 18.09.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SUN, 17.09.2006, 22:401Versorgung Spiele: (1509) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 17.09.2006, 22:402Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 17.09.2006, 22:403Vollstaendige Versorgung von Marktplatz. (6,6,1,1,9)
SUN, 17.09.2006, 22:407Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SAT, 16.09.2006, 22:381Versorgung Spiele: (1508) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)