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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32516
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 962 963 964 965 966 ... 1122 >>
TimeCodeDescription
MON, 11.09.2006, 22:382Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 11.09.2006, 22:383Vollstaendige Versorgung von Marktplatz. (2,3,4,4,10)
MON, 11.09.2006, 22:387Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SUN, 10.09.2006, 22:391Versorgung Spiele: (1502) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 10.09.2006, 22:392Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 10.09.2006, 22:393Vollstaendige Versorgung von Marktplatz. (4,2,3,9,6)
SUN, 10.09.2006, 22:397Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
SAT, 09.09.2006, 22:371Versorgung Spiele: (1501) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 09.09.2006, 22:372Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 09.09.2006, 22:373Vollstaendige Versorgung von Marktplatz. (6,4,3,4,7)
SAT, 09.09.2006, 22:377Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
FRI, 08.09.2006, 22:371Versorgung Spiele: (1500) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)