City information

Taxation of Olymp

Marketplace
Wood619
Stone307
Ore233
Wool1557
Food165
Cloth0
Tool0
Taler14500
Occupancy2881
Capacity2900
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 1073 1074 1075 1076 1077 ... 1445 >>
TimeCodeDescription
MON, 25.03.2013, 05:011Versorgung Spiele: (3326) Aktiv=14 Inaktiv=32 Selbst=0 => Tuecher: 110 Werkzeug: 65
MON, 25.03.2013, 05:012Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
MON, 25.02.2013, 05:017Versorgung Summe/Tag: (0,0,0,0,40,14,3,0)
MON, 25.02.2013, 05:014Versorgung ueber Lager abgewickelt.
MON, 25.02.2013, 05:012Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
MON, 25.02.2013, 05:011Versorgung Spiele: (3298) Aktiv=27 Inaktiv=19 Selbst=0 => Tuecher: 216 Werkzeug: 84
MON, 25.02.2008, 22:042Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
MON, 25.02.2008, 22:041Versorgung Spiele: (1472) Aktiv=21 Inaktiv=15 Selbst=0 => Tuecher: 144 Werkzeug: 58
MON, 25.02.2008, 22:043Vollstaendige Versorgung von Marktplatz. (0,2,2,2,2)
MON, 25.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,40,10,2,0)
MON, 25.01.2010, 22:042Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
MON, 25.01.2010, 22:041Versorgung Spiele: (2172) Aktiv=38 Inaktiv=5 Selbst=0 => Tuecher: 257 Werkzeug: 84

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)