City information

Taxation of LosVelozes

Marketplace
Wood153
Stone690
Ore11
Wool241
Food462
Cloth0
Tool40
Taler32599
Occupancy1757
Capacity6500
Occupation Percentage27%

Recent days' taxes Page << 1 ... 1115 1116 1117 1118 1119 ... 1123 >>
TimeCodeDescription
FRI, 02.03.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 02.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,8,0)
FRI, 02.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,6,3)
FRI, 02.03.2007, 23:334Versorgung ueber Lager abgewickelt.
FRI, 02.03.2007, 23:332Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 02.03.2007, 23:337Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
FRI, 02.03.2007, 23:331Versorgung Spiele: (1675) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
FRI, 02.02.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
FRI, 02.02.2007, 23:291Versorgung Spiele: (1647) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 02.02.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 02.02.2007, 23:293Vollstaendige Versorgung von Marktplatz. (6,2,6,5,6)
FRI, 02.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,109,33,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)