City information

Taxation of Clantobia

Marketplace
Wood984
Stone984
Ore439
Wool2203
Food1390
Cloth0
Tool0
Taler30000
Occupancy6000
Capacity6000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 635 636 637 638 639 ... 1116 >>
TimeCodeDescription
SAT, 31.10.2009, 20:003Vollstaendige Versorgung von Marktplatz. (3,1,1,4,0)
SAT, 31.10.2009, 20:002Versorgung Buerger: Anz=27/1 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SAT, 31.08.2013, 20:013Vollstaendige Versorgung von Marktplatz. (7,3,3,5,2)
SAT, 31.08.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,67,34,8,0)
SAT, 31.08.2013, 20:012Versorgung Buerger: Anz=40/0 Baustellen=0 => Tuecher: 320 Nahrung: 2000
SAT, 31.08.2013, 20:011Versorgung Spiele: (4049) Aktiv=89 Inaktiv=7 Selbst=0 => Tuecher: 698 Werkzeug: 220
SAT, 31.07.2010, 20:002Versorgung Buerger: Anz=34/0 Baustellen=0 => Tuecher: 272 Nahrung: 1700
SAT, 31.07.2010, 20:007Versorgung Summe/Tag: (0,0,0,0,56,24,5,0)
SAT, 31.07.2010, 20:003Vollstaendige Versorgung von Marktplatz. (1,3,4,3,4)
SAT, 31.07.2010, 20:001Versorgung Spiele: (2922) Aktiv=59 Inaktiv=5 Selbst=0 => Tuecher: 437 Werkzeug: 139
SAT, 31.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,3,7,3)
SAT, 31.05.2014, 20:002Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)