City information

Taxation of LosVelozes

Marketplace
Wood61
Stone30
Ore5
Wool163
Food113
Cloth0
Tool10
Taler32522
Occupancy422
Capacity6500
Occupation Percentage6.5%

Recent days' taxes Page << 1 ... 816 817 818 819 820 ... 1123 >>
TimeCodeDescription
MON, 28.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,7,7,3)
MON, 28.04.2008, 22:173Vollstaendige Versorgung von Marktplatz. (5,7,4,6,3)
MON, 28.04.2008, 22:172Versorgung Buerger: Anz=61/0 Baustellen=2 => Tuecher: 488 Nahrung: 4270
MON, 28.04.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,143,29,5,0)
MON, 28.04.2008, 22:171Versorgung Spiele: (2098) Aktiv=78 Inaktiv=16 Selbst=0 => Tuecher: 381 Werkzeug: 145
MON, 28.03.2011, 20:003Vollstaendige Versorgung von Marktplatz. (1,5,6,7,5)
MON, 28.03.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,101,36,7,0)
MON, 28.03.2011, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 28.03.2011, 20:001Versorgung Spiele: (3162) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
MON, 28.02.2011, 22:117Versorgung Summe/Tag: (0,0,0,0,103,36,6,0)
MON, 28.02.2011, 22:113Vollstaendige Versorgung von Marktplatz. (3,1,8,7,5)
MON, 28.02.2011, 22:111Versorgung Spiele: (3135) Aktiv=99 Inaktiv=10 Selbst=1 => Tuecher: 591 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)