City information

Taxation of LosVelozes

Marketplace
Wood118
Stone366
Ore0
Wool189
Food229
Cloth0
Tool20
Taler32663
Occupancy1002
Capacity6500
Occupation Percentage15.4%

Recent days' taxes Page << 1 ... 817 818 819 820 821 ... 1123 >>
TimeCodeDescription
MON, 28.02.2011, 22:112Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 28.01.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 28.01.2013, 20:001Versorgung Spiele: (3834) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 28.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
MON, 28.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,0,5,7,7)
MON, 28.01.2008, 22:201Versorgung Spiele: (2007) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
MON, 28.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,128,29,5,0)
MON, 28.01.2008, 22:202Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
MON, 28.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (3,5,5,4,7)
MON, 27.12.2010, 22:132Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
MON, 27.12.2010, 22:137Versorgung Summe/Tag: (0,0,0,0,130,37,7,0)
MON, 27.12.2010, 22:133Vollstaendige Versorgung von Marktplatz. (9,4,5,7,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)