City information

Taxation of Comune

Marketplace
Wood97
Stone117
Ore83
Wool405
Food276
Cloth10
Tool50
Taler1630
Occupancy1258
Capacity3500
Occupation Percentage35.9%

Recent days' taxes Page << 1 ... 933 934 935 936 937 ... 1257 >>
TimeCodeDescription
TUE, 06.11.2012, 20:006Boerse nachkauf. (0,0,0,0,0,26,0)
TUE, 06.12.2011, 06:007Versorgung Summe/Tag: (0,0,0,0,54,24,5,0)
TUE, 06.12.2011, 06:002Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
TUE, 06.12.2011, 06:001Versorgung Spiele: (2093) Aktiv=73 Inaktiv=0 Selbst=1 => Tuecher: 463 Werkzeug: 145
TUE, 06.12.2011, 06:003Vollstaendige Versorgung von Marktplatz. (3,2,4,3,3)
TUE, 06.12.2022, 08:002Versorgung Buerger: Anz=35/0 Baustellen=1 => Tuecher: 0 Nahrung: 875
TUE, 06.12.2022, 08:003Vollstaendige Versorgung von Marktplatz. (0,1,0,0,1)
TUE, 06.12.2022, 08:007Versorgung Summe/Tag: (0,0,0,0,29,0,0,0)
TUE, 06.12.2022, 08:001Versorgung Spiele: (6111) Aktiv=129 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 07.01.2014, 20:002Versorgung Buerger: Anz=37/2 Baustellen=0 => Tuecher: 296 Nahrung: 1850
TUE, 07.01.2014, 20:005Kein Spiel mehr aktiv.
TUE, 07.01.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,42,10,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)