City information

Taxation of LosVelozes

Marketplace
Wood51
Stone9
Ore0
Wool62
Food24
Cloth0
Tool10
Taler32530
Occupancy196
Capacity6500
Occupation Percentage3%

Recent days' taxes Page << 1 ... 933 934 935 936 937 ... 1123 >>
TimeCodeDescription
MON, 06.02.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 06.02.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 06.02.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,4,4,5,6)
MON, 06.02.2006, 21:491Versorgung Spiele: (1286) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 06.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 06.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
MON, 06.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (8,2,5,6,4)
MON, 06.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
MON, 06.01.2014, 20:001Versorgung Spiele: (4177) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
MON, 06.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,8,6,4,3)
MON, 06.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 05.12.2011, 20:001Versorgung Spiele: (3414) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)