City information

Taxation of Diamond

Marketplace
Wood366
Stone351
Ore346
Wool808
Food429
Cloth0
Tool0
Taler380
Occupancy2300
Capacity2300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 847 848 849 850 851 ... 1152 >>
TimeCodeDescription
TUE, 01.04.2014, 21:005Kein Spiel mehr aktiv.
SAT, 22.03.2014, 21:005Kein Spiel mehr aktiv.
MON, 23.12.2013, 21:005C103-89-2 Bohnanza
TUE, 05.08.2014, 21:005Kein Spiel mehr aktiv.
TUE, 01.04.2014, 21:005Kein Spiel mehr aktiv.
SUN, 03.08.2014, 21:005Kein Spiel mehr aktiv.
SUN, 23.03.2014, 21:005Kein Spiel mehr aktiv.
SUN, 30.03.2014, 21:005Kein Spiel mehr aktiv.
WED, 25.12.2013, 21:005C103-80 Attribut
SUN, 30.03.2014, 21:005Kein Spiel mehr aktiv.
TUE, 05.08.2014, 21:005Kein Spiel mehr aktiv.
THU, 27.03.2014, 21:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)