City information

Taxation of LosVelozes

Marketplace
Wood66
Stone69
Ore13
Wool1272
Food417
Cloth0
Tool0
Taler32520
Occupancy1837
Capacity6500
Occupation Percentage28.3%

Recent days' taxes Page << 1 ... 1022 1023 1024 1025 1026 ... 1123 >>
TimeCodeDescription
MON, 13.03.2006, 21:562Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 13.03.2006, 21:563Vollstaendige Versorgung von Marktplatz. (3,6,8,5,2)
MON, 13.03.2006, 21:567Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
SUN, 12.03.2006, 21:561Versorgung Spiele: (1320) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
SUN, 12.03.2006, 21:562Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 12.03.2006, 21:563Vollstaendige Versorgung von Marktplatz. (9,2,2,7,4)
SUN, 12.03.2006, 21:567Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
SAT, 11.03.2006, 21:551Versorgung Spiele: (1319) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
SAT, 11.03.2006, 21:552Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 11.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (7,4,4,5,5)
SAT, 11.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
FRI, 10.03.2006, 21:551Versorgung Spiele: (1318) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)