City information

Taxation of Gay-&-Friends

Marketplace
Wood327
Stone268
Ore225
Wool332
Food148
Cloth0
Tool0
Taler6500
Occupancy1300
Capacity1300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1024 1025 1026 1027 1028 ... 1211 >>
TimeCodeDescription
TUE, 06.10.2009, 22:014Versorgung ueber Lager abgewickelt.
SUN, 03.07.2011, 05:014Versorgung ueber Lager abgewickelt.
MON, 13.05.2013, 05:004Versorgung ueber Lager abgewickelt.
TUE, 24.11.2009, 22:004Versorgung ueber Lager abgewickelt.
SUN, 30.05.2010, 22:004Versorgung ueber Lager abgewickelt.
THU, 15.10.2009, 22:014Versorgung ueber Lager abgewickelt.
FRI, 24.10.2008, 22:014Versorgung ueber Lager abgewickelt.
TUE, 12.07.2011, 05:014Versorgung ueber Lager abgewickelt.
SUN, 15.05.2005, 22:364Versorgung ueber Lager abgewickelt.
FRI, 16.10.2009, 22:014Versorgung ueber Lager abgewickelt.
SUN, 08.09.2013, 05:004Versorgung ueber Lager abgewickelt.
FRI, 15.07.2011, 05:004Versorgung ueber Lager abgewickelt.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)