City information

Taxation of LosVelozes

Marketplace
Wood2885
Stone53
Ore467
Wool473
Food146
Cloth0
Tool0
Taler32504
Occupancy4024
Capacity6500
Occupation Percentage61.9%

Recent days' taxes Page << 1 ... 1024 1025 1026 1027 1028 ... 1123 >>
TimeCodeDescription
TUE, 07.03.2006, 21:552Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 07.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (6,4,5,5,5)
TUE, 07.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,119,36,6,0)
MON, 06.03.2006, 21:541Versorgung Spiele: (1314) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
MON, 06.03.2006, 21:542Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
MON, 06.03.2006, 21:543Vollstaendige Versorgung von Marktplatz. (4,0,6,6,9)
MON, 06.03.2006, 21:547Versorgung Summe/Tag: (0,0,0,0,119,36,6,0)
SUN, 05.03.2006, 21:551Versorgung Spiele: (1313) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
SUN, 05.03.2006, 21:552Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SUN, 05.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (4,5,4,7,4)
SUN, 05.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,119,35,5,0)
SAT, 04.03.2006, 21:531Versorgung Spiele: (1312) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)