City information

Taxation of LosVelozes

Marketplace
Wood3
Stone9
Ore33
Wool26
Food7
Cloth0
Tool0
Taler32599
Occupancy78
Capacity6500
Occupation Percentage1.2%

Recent days' taxes Page << 1 ... 1028 1029 1030 1031 1032 ... 1123 >>
TimeCodeDescription
WED, 13.11.2013, 20:001Versorgung Spiele: (4123) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
WED, 13.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,5,6,4)
WED, 13.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,6,0)
WED, 13.12.2006, 23:057Versorgung Summe/Tag: (0,0,0,0,116,36,6,0)
WED, 13.12.2006, 23:051Versorgung Spiele: (1596) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
WED, 13.12.2006, 23:053Vollstaendige Versorgung von Marktplatz. (3,5,7,7,3)
WED, 13.12.2006, 23:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 14.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,5,20)
WED, 14.01.2009, 22:032Versorgung Buerger: Anz=66/1 Baustellen=0 => Tuecher: 528 Nahrung: 3300
WED, 14.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,3,4,3,7)
WED, 14.01.2009, 22:031Versorgung Spiele: (2359) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
WED, 14.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)