City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 1062 1063 1064 1065 1066 ... 1123 >>
TimeCodeDescription
WED, 20.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
WED, 20.03.2013, 20:001Versorgung Spiele: (3885) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 20.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 20.04.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,2,2,9,6)
WED, 20.04.2011, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
WED, 20.04.2011, 20:001Versorgung Spiele: (3185) Aktiv=101 Inaktiv=9 Selbst=0 => Tuecher: 611 Werkzeug: 208
WED, 20.04.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,101,37,7,0)
WED, 20.05.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
WED, 20.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,3,5,3,6)
WED, 20.05.2009, 22:021Versorgung Spiele: (2485) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
WED, 20.05.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 20.06.2007, 00:012Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)